Unity Game Engine

Unity, an intuitive and flexible development platform used to make interactive 3D and 2D experiences, boasts a thriving community with millions of developers.

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Who’s it For?

Unity customers range from large publishers to hobbyists across a variety of industries such as video games, virtual reality, simulation, visualization, training and art.

Why Unity?

Unity Technologies aggressively re-invests in its award-winning 3D and 2D development tools and democratization initiatives, in order to remain at the forefront of innovation.

Unity Powered by NVIDIA Technologies

NVIDIA SDKs enable developers to make full use of the power of ray tracing on NVIDIA hardware. Explore how NVIDIA developer tools work together to produce the next generation of stunning real-time ray-traced content.


DLSS Mainline Integration

DLSS is now natively supported for HDRP in Unity 2021.2. NVIDIA DLSS uses advanced AI rendering to produce image quality that’s comparable to native resolution–and sometimes even better–while only conventionally rendering a fraction of the pixels. With real-time ray tracing and NVIDIA DLSS, Unity developers will be able to create beautiful real-time ray traced worlds running at high frame rates and resolutions on NVIDIA RTX GPUs. DLSS also provides a substantial performance boost for traditional rasterized graphics.

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NVIDIA Reflex in Unity

NVIDIA Reflex allows game developers to implement a low latency mode that aligns game engine work to complete just-in-time for rendering, eliminating the GPU render queue and reducing CPU back pressure in GPU-bound scenarios. As a developer, System Latency (click-to-display) can be one of the hardest metrics to optimize for. In addition to latency reduction functions, the SDK also features measurement markers to calculate both Game and Render Latency - great for debugging and visualizing in-game performance counter

Learn About NVIDIA Reflex Get Started

Naraka Bladepoint - Using Unity Game Engine and NVIDIA DLSS to Maximize Performance

Naraka Bladepoint is one of the most visually stunning games built on the Unity Game Engine. 24 entertainment was able to achieve high resolution without losing performance thanks to DLSS. The game renders at low-resolution, and then uses DLSS to scale the imagery up to 4K. The result is a silky-smooth play experience that still takes full advantage of high-end game monitors.

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NVIDIA Gaming News


Improving Aiming Time on Small FPS Targets with Higher Resolutions and Larger Screen Sizes

Improving Aiming Time on Small FPS Targets with Higher Resolutions and Larger Screen Sizes

Competitive gamers prefer to play at the highest refresh rate possible, but new higher resolution monitors increase aiming performance for small targets.

AWS Launches First NVIDIA GPU-Accelerated Graviton-Based Instance with Amazon EC2 G5g

AWS Launches First NVIDIA GPU-Accelerated Graviton-Based Instance with Amazon EC2 G5g

The new Amazon EC2 G5g instances feature the AWS Graviton2 processors and NVIDIA T4G Tensor Core GPUs, to power rich android game streaming for mobile devices.

Optimize Ray Tracing with NVIDIA Nsight Graphics 2021.5 Featuring Windows 11 Support

Optimize Ray Tracing with NVIDIA Nsight Graphics 2021.5 Featuring Windows 11 Support

NVIDIA announced the latest release in Nsight Graphics, which supports Direct3D, Vulkan, OpenGL, OpenVR, and the Oculus SDK.

An Era of Digital Humans: Pushing the Envelope of Photorealistic Digital Character Creation

An Era of Digital Humans: Pushing the Envelope of Photorealistic Digital Character Creation

The process to create a digital human is extremely labor-intensive and manual. NVIDIA is accelerating digital human creation with AI.


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